Kindred of the East: Desired Concepts
From Metro Wiki
We are currently looking for most any concept. We lean against very anti-social characters, as well as characters designed solely for combat. Anti-social characters tend to find themselves ostracized rather quickly and, thus, fail to take advantage of the thematic social elements of the setting. Characters designed solely for combat often become tedious to play as combat is only a small part of roleplay in a MUSH oriented environment where as a skilled combative character who also holds hobbies and interests apart from fighting opens up a broader range of roleplaying experience.
